class SpinnerWidget extends BaseWidget { $el; $unit; #dec = 0; constructor(data, renderer) { super(data, renderer); this.makeLayout({ type: 'div', class: 'w_spinner_row', children: [ { type: 'button', class: 'icon icon_btn btn_no_pad', text: '', events: { click: () => this.#spin(-1) } }, { type: 'div', class: 'w_spinner_block', children: [ { type: 'input', class: 'w_spinner', name: 'el', events: { input: () => this.#spin(0), keydown: e => { if (e.key == 'Enter') { e.preventDefault(); this.#spin(0); } }, wheel: e => this.#wheel(e), } }, { type: 'label', class: 'w_spinner_unit', name: 'unit', events: { wheel: e => this.#wheel(e), } } ] }, { type: 'button', class: 'icon icon_btn btn_no_pad', text: '', events: { click: () => this.#spin(+1) } } ] }); this.$el.type = 'number'; this.$el.value = 0; this.$el.min = 0; this.$el.max = 100; this.$el.step = 1; this.disable(this.$el, data.disable); this.update(data); waitFrame().then(() => this.#spin(0, false)); } update(data) { super.update(data); if ('value' in data) this.$el.value = data.value; if ('min' in data) this.$el.min = data.min; if ('max' in data) this.$el.max = data.max; if ('step' in data) this.$el.step = data.step; if ('dec' in data) this.#dec = data.dec; if ('unit' in data) this.$unit.textContent = data.unit; this.#spin(0, false); } #spin(dir, send = true) { const el = this.$el; if (dir && el.getAttribute("disabled")) return; let val = Number(el.value) + Number(el.step) * Math.sign(Number(dir)); val = Math.max(Number(el.min), val); val = Math.min(Number(el.max), val); el.value = Number(val).toFixed(Number(this.#dec)); el.style.width = el.value.length + 'ch'; if (send) this.set(el.value); } #wheel(e) { e.preventDefault(); this.#spin(-e.deltaY); } } Renderer.register('spinner', SpinnerWidget);